Fact on the language, it is actually a variant of the celestial alphabet in Nier and I believe drakenguard as well. It seemed a fitting one to pick besides making up some squiggles.
Yes its no engine, just some unconventional Python 2.7 and sdl2. I've been doing 7 day Roguelike for years with it and its just kinda my safe choice for getting sprites on a screen and input from player. Still should upgrade to python 3 for this pipeline.
As being python not the most efficient but I think it hits around 60 FPS through my dubious FPS calculations so it does its job.
For fishing choice, Ina tends to fish in the minecraft server and I found that funny so seemed like a good premise for a game if a bit niche of one.
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I found everything but the B ending. Don't tell me I have to 9999 the Fish Points?
Sorry for late reply, I didn't notice this. Ending B is gotten by getting 108 types of fish. You may want to gaccha for the last ones.
What a awesome game!!
Calm and very funny with a lot of references.
I didn't expect to decipher a language at all xD
Thank you.
Fact on the language, it is actually a variant of the celestial alphabet in Nier and I believe drakenguard as well. It seemed a fitting one to pick besides making up some squiggles.
Nice and cute retro style fishing game!
I think this is the first Hololive fishing game I've seen. Good job!
May I ask what game engine you used to make this?
Yes its no engine, just some unconventional Python 2.7 and sdl2. I've been doing 7 day Roguelike for years with it and its just kinda my safe choice for getting sprites on a screen and input from player. Still should upgrade to python 3 for this pipeline.
As being python not the most efficient but I think it hits around 60 FPS through my dubious FPS calculations so it does its job.
For fishing choice, Ina tends to fish in the minecraft server and I found that funny so seemed like a good premise for a game if a bit niche of one.